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Whilst having a chat with Dan, he made a suggestion...why not animate the duck
scenes with a
pre-made rig. He said how
there's nothing wrong with combining 2d and 3d in the film. This stuck in my mind so I discussed it with Neil and we both agreed it would be the most logical
decision to use a
pre-made rig. It's partly due to time
constraints and, also, we want to work on our 3d muscles
as well (they are puny and pathetic after all). We'd rather have a well done
piece of 3d animation than a crappy rushed 2d, or worse, a
poorly rigged 3d. We squared it with Jared who said it was
OK. I am happy with this
decision as we will be using Max for Maya, and he is a rally cool rig.
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